Stylized Tile Roof customizable PBR material textures (Substance)
- Seamless PBR textures of the stylized tile roof. This material was generated in Substance Designer 14.0.2 build 8324
- This material includes PNG maps 4096*4096 (BaseColor, Roughness, Metallic, Height, Normal, Ambient Occlusion). Good for mobile games and AR, and VR applications
- Useful for texturing low poly models.
- The .sbs and .sbsar file (PBR material for Substance Painter) In the .sbsar file you can change:
- Tile (X Amount, Y Amount, Hide Random, Row Width, Color 1, Color 2, Color 3, Color 4, LightSide Color, Shade Color, Highlight Color,
- Tile (Stylized Painting amount)
- Saturation
- Lightness
- Cracks (Cracks amount)
- Normal (Intensity)
- Roughness (Roughness)
- Dust (Intensity, Color)
- Ambient Occlusion (Depth, Intensity)
Release Notes
- Added an Extended Commercial License
- Added UE textures
- Added UE outputs to the SBS graph
- Organized the graph for better readability and usability
- Improved height map smoothness in the SBSAR file.